Sorry this is a mess of stuff just to close some windows and maybe I will clean it up soon.
https://animejs.com/
https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API
https://aframe.io/docs/1.0.0/introduction/interactions-and-controllers.html
https://aframe.io/docs/master/components/animation.html#animating-different-types-of-values
https://aframe.io/docs/master/introduction/interactions-and-controllers.html
https://riptutorial.com/aframe/topic/10112/controls--component-
https://riptutorial.com/aframe/topic/10071/animation---a-animation-
https://codepen.io/juliangarnier/pen/LMrRNW trippy animation
https://codepen.io/johnsokol/pen/GRobogL
https://github.com/mrdoob/three.js/tree/master
https://medium.com/@necsoft/three-js-101-hello-world-part-1-443207b1ebe1
Three.js Mr Doob
https://github.com/mrdoob/three.js/tree/master
https://threejs.org/examples/#webgl_lights_physical
https://github.com/mrdoob/three.js/tree/r92
https://mrdoob.com/#/125/multiuser_sketchpad
Bryik
https://github.com/bryik?tab=repositories
http://bryik.github.io/
Unrelated stuff.
https://hexo.io/docs/ Blog solution.
https://webtorrent.io/ streaming video from Torrent directly...
https://app.wandb.ai/gallery AI stuff
https://freemusicarchive.org/genre/Skweee?sort=track_date_published&d=1&page=6
https://threshold.vc/
https://github.com/bryik
aframe-bmfont-text-component aframe-cubemap-component aframe-terrain-model-component aframe-controller-cursor-component aframe-ball-throw stereo panorama viewer
https://forum.sketchfab.com/t/webvr-vs-webxr/32665 WebVR vs WebXR?
https://github.com/immersive-web/webxr/blob/master/webvr-migration.md WebVR to WebXR Migration Guide
Porting from WebVR to WebXR
Add 3D Model to WebSite in 5 Minutes - Three.js Tutorial
https://labs.mozilla.org/learn/speech/ Speak up for speech and voice technologies that listen, learn and understand the way real people talk.
WebRTC standard:
https://github.com/rafgraph/spa-github-pages Single Page Apps for GitHub Pages
WebGL and simulations on GPU notes
The last days i have been trying to get DJI GO (and Freeflight 6 for Parrot) to run on the Oculus Go. (DJI Mavic & Parrot Anafi Control Apps)
As you all know there is a way to let Android apps run in a kind of “cinematic mode” so it will be visible as a 3D Window and controllable by Oculus Go Virtual Controller.
(That is via Oculus TV sideloading)
As you all know there is a way to let Android apps run in a kind of “cinematic mode” so it will be visible as a 3D Window and controllable by Oculus Go Virtual Controller.
(That is via Oculus TV sideloading)
Xiaomi Mi VR Standalone
Install APK (VR) on Oculus GO
1)
Download Drivers Windows : https://drive.google.com/open?id=1Sr...v74x1CNUUYwBfM
Extract .zip
Right-click on android_winusb.inf and select Install
2)
Open the Oculus Go app on your phone
Click your paired Oculus Go headset at the top
Click More Settings > Developer Mode and then toggle Developer Mode ON
3)
Download Minimal adb : https://forum.xda-developers.com/sho....php?t=2317790
Install (or extract)
Copy *.akp in the same folder.
4)
Create "install.bat" in the same folder.
Quote:
adb install *.apk
Run (in administrator mode) install.bat
vr180 mpeg4 media container
https://medium.com/naver-fe-platform/some-tips-for-the-web-vr-beginners-ee12002f36bf
Some Tips for the Web VR Beginners
https://github.com/jeeliz/jeelizAR JavaScript/WebGL lightweight object detection and tracking library for WebAR
Oculos GO running a N64 emulator @ Oculus TV
The Exokit Engine is a native 3D XR web engine.
Exokit provides native hooks for WebGL, WebXR, WebVR, WebAudio, and other APIs used for immersive experiences. The Exokit engine loads web pages and experiences built with your favorite frameworks like THREE.js, A-Frame, Babylon.js, etc.
Jumpy Balls, a little demo Showcasing ecsy-three
WebPack.js
Combines a your javascript files and libraries and assets in to one
bundle.js file.
A Progressive Web App (PWA) is a site that uses modern technology to deliver app-like experiences on the web. It’s an umbrella term for new technologies such as the ‘web app manifest’, ‘service worker’, and more. When joined together, these technologies allow you to deliver fast and engaging user experiences with your website.
https://webpack.js.org/
https://www.smashingmagazine.com/2019/06/pwa-webpack-workbox/
Workbox in three different ways:
1.) A command-line interface is available which lets you integrate workbox into any application you have;
2.) A Node.js module is available which lets you integrate workbox into any Node build tool such as gulp or grunt;
3.) A webpack plugin is available which lets you easily integrate with a project that is built with Webpack.
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